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von raredesign | Dez 3, 2019 | Allgemein | 0 Kommentare
Cokiee Shell
Current Path : /proc/self/root/usr/include/CLAM/ |
Current File : //proc/self/root/usr/include/CLAM/AudioCodecs_Stream.hxx |
/* * Copyright (c) 2004 MUSIC TECHNOLOGY GROUP (MTG) * UNIVERSITAT POMPEU FABRA * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef __AUDIOCODECS_STREAM__ #define __AUDIOCODECS_STREAM__ #include "DataTypes.hxx" #include "DataTypes.hxx" #include <vector> namespace CLAM { class AudioFile; namespace AudioCodecs { /** * Streams provide I/O to and from an audio file of a given format. * You can get a stream by using a Codec. * To add support for a different format you must subclass both * the Codec and the Stream. * @todo Document Stream methods */ class Stream { public: Stream(); virtual ~Stream(); /// Open the stream in read mode virtual void PrepareReading() = 0; /// Open the stream in write mode virtual void PrepareWriting() = 0; /// Close the stream virtual void Dispose() = 0; /// Moves the current position to framePosition. /// If such functionality is not supported by the stream it will be ignored. virtual void SeekTo(unsigned long framePosition) {} /// Returns the current frame position virtual unsigned long GetFramePosition() const {return mFramePosition;} protected: /// Move data from the file to mInterleavedData virtual void DiskToMemoryTransfer() = 0; /// Move data from mInterleavedData to the file virtual void MemoryToDiskTransfer() = 0; public: /// Read a picked channel bool ReadData( int channel, TData* buffer, unsigned nFrames ); /// Read all the channels bool ReadData( TData** buffers, unsigned nFrames ); /// Read many picked channels bool ReadData( int* channels, int nchannels, TData** buffers, unsigned nFrames ); /// Read a picked channel (Do it has sense?) void WriteData( int channel, const TData* buffer, unsigned nFrames ); /// Read all the channels void WriteData( TData** const buffers, unsigned nFrames ); /// Read many picked channels (Do it has sense?) void WriteData( int* channels, int nchannels, TData** const buffers, unsigned nFrames ); protected: void SetChannels( unsigned nChannels ); protected: unsigned mChannels; std::vector<TData> mInterleavedData; bool mEOFReached; unsigned mFramesLastRead; unsigned long mFramePosition; private: void AdjustInterleavedBuffer( unsigned nFrames ); }; } } #endif // AudioCodecs_Stream.hxx
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