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von raredesign | Dez 3, 2019 | Allgemein | 0 Kommentare
Cokiee Shell
Current Path : /proc/self/root/usr/include/CLAM/ |
Current File : //proc/self/root/usr/include/CLAM/Control2Data.hxx |
/* * Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG) * UNIVERSITAT POMPEU FABRA * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _Control2Data_ #define _Control2Data_ #include "Processing.hxx" #include "ProcessingData.hxx" #include "InControlArray.hxx" #include <vector> #include <queue> #include "Mutex.hxx" namespace CLAM { ////////////////////////////////////////////////////////////////////////////////////////// /** * Configuration for the Control2Data PO. It holds a name (as usual), the number of * controls, and two optional vectors: min and max values for the controls. That is the rang * of floats that can be generated for each control. */ class Control2DataConfig : public ProcessingConfig { public: DYNAMIC_TYPE_USING_INTERFACE (Control2DataConfig, 3, ProcessingConfig); DYN_ATTRIBUTE (0, public, unsigned, NumControls); DYN_CONTAINER_ATTRIBUTE (1, public, std::vector<TControlData>, MinValues, foo); DYN_CONTAINER_ATTRIBUTE (2, public, std::vector<TControlData>, MaxValues, foo); protected: /** Dynamic type initialization */ void DefaultInit(void); }; ////////////////////////////////////////////////////////////////////////////////////////// /** * This processing object is mainly an aggregate of input control data * It works by asynchronously receiving messages, keeping them enqueued and synchronously * converting them to a Processing Data, at Do() time. It is an abstract class because the * responsability for the concrete processing of controls and conversion to a particular * processing data is deferred to subclasses. * <p> * Note that if mulithreading is enabled, the EnqueueControl calls can be done from different * threads than the execution method. A lock for the mDataQueue structure ensures it. */ class Control2Data : public Processing { public: typedef Control2DataConfig Config; Control2Data(const Config& c=Config()); virtual ~Control2Data (){}; /** Already implemented Do operation. This operation is in charge of reading the enqueued * events and producing the processing data output. But for doing so it relies on the * particular implementation of the GenerateOutputData operation. */ bool Do(); /** Returns internal configuration method */ const ProcessingConfig& GetConfig() const; protected: //typedefs /** typedef used for convenience */ typedef std::queue<TControlData> TQueue; /** typedef used for convenience */ typedef std::list<int> IdxList; //protected methods /** This pure virtual operation should be implemented in the derived classes. It is * responsible for implementing the concrete behaviour of how to covert the controls * into a particular processing data */ virtual bool GenerateOutputData(int id, TControlData val)=0; /** Initialization for queues of control events * @param ncontrols is the number of controls that the converter has. */ void BufferQueueInit( int ncontrols ); /** Add new control event to internal queue. * @param id is the identifier of the control to which the event is sent * @param data is teh value of the event */ void EnqueueControl(unsigned id, TControlData data); /** Read and remove last control event for a given control id.*/ TControlData PopControl(unsigned id); /** Whether the queue for a particular event is empty or not.*/ bool Empty(unsigned id); /** Returns list of controls that are being enqueued*/ IdxList GetQueues(); /** Callback that will be called when a particular control receives an event and that * will be in charge of enqueing the event. * @param id is the identifier of the control * @param val is the value of the control event */ void ControlCallbackId(int id, TControlData val ); /** Concrete configuration for particular Processing */ virtual bool ConcreteConfigure(const ProcessingConfig&); /** Compulsory method for Processing derived classes */ const char *GetClassName() const {return "Control2Data";} protected: //protected member attributes /** Array of input control arrays that is initialized in the ConcreteConfigure method. * Number of controls is indicated in the configuration */ InControlArray mInArray; /** Special input control to be able to stop the process in response to an external * control event. */ FloatInControl mStop; /** Internal configuration */ Config mConfig; /** Vector of queues containing events for each control*/ std::vector<TQueue> mDataQueues; /** Mutex object for ensuring multithread capabilities */ Mutex mDataMutex; /** Mutex object for ensuring multithread capabilities */ Mutex mControl2DataDoMutex; }; ////////////////////////////////////////////////////////////////////////////////////////// }; // namespace CLAM #endif // _Control2Data_
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