Willkommen bei WordPress. Dies ist dein erster Beitrag. Bearbeite oder lösche ihn und beginne mit dem Schreiben!
Hallo Welt!
von raredesign | Dez 3, 2019 | Allgemein | 0 Kommentare
Cokiee Shell
Current Path : /proc/self/root/usr/include/CLAM/ |
Current File : //proc/self/root/usr/include/CLAM/Filename.hxx |
/* * Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG) * UNIVERSITAT POMPEU FABRA * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _FILENAME_H_ #define _FILENAME_H_ #include <exception> #include <iosfwd> #include "Text.hxx" #include "Assert.hxx" #include "Component.hxx" #include "TypeInfo.hxx" #include <string> namespace CLAM { /** * This class is a base class for configuration fields representing file names. * By deriving from Text you have most of the std::string operations available * and input serialization supporting spaces on reading. * * Use InFilename and OutFilename subclasses to discriminate the serialization * direction * and subclass them to specify concrete filters and file type family names. * @sa DirectoryName */ class Filename : public Text { public: /// Item of a Filename filter definition struct Filter { const char * description; const char * wildcard; }; Filename() {} Filename(const std::string & s) : Text(s) {} Filename(const char * s) : Text(s) {} virtual ~Filename() {} /// Rewrite this method to set a name for the type family name. /// It is used to build messages such as 'Open the audio file' /// where 'audio' is the type family. virtual const char * TypeFamily() const { return ""; } /// Rewrite this method to define the set of filters that subclasses /// bounds to. See the examples on how to return it. /// Last item should be {0,0} for class users to stop iterating. virtual const Filter * Filters() const { static const Filter filters[] = { {0, 0} }; return filters; } }; /** * Input file name configuration field. * * Common operations on std::string are available to this field. * Specialize this class for concrete input file formats * by redefining Filename::Filter and Filename::TypeFamily. * @code class InImageFilename : public InFilename { public: InImageFilename(const std::string & s="") : InFilename(s) {} InImageFilename(const char * s) : InFilename(s) {} virtual const char * TypeFamily() const { return "Image"; } virtual const Filter * Filters() const { static const Filter filters[] = { {"Portable Network Graphics", "*.png"}, {"JPEG Image", "*.jpg"}, {"Scalable Vector Graphics", "*.svg"}, {0,0} }; return filters; } }; CLAM_TYPEINFOGROUP(BasicCTypeInfo, InImageFilename); @endcode @see OutFilename */ class InFilename : public Filename { public: InFilename(const std::string & s="") : Filename(s) {} InFilename(const char * s) : Filename(s) {} }; /** * Output file name configuration field. * * Common operations on std::string are available to this field. * Specialize this class for concrete input file formats * by redefining Filename::Filter and Filename::TypeFamily. * @code class OutImageFilename : public OutFilename { public: OutImageFilename(const std::string & s="") : OutFilename(s) {} OutImageFilename(const char * s) : OutFilename(s) {} virtual const char * TypeFamily() const { return "Image"; } virtual const Filter * Filters() const { static const Filter filters[] = { {"Portable Network Graphics", "*.png"}, {"JPEG Image", "*.jpg"}, {0,0} }; return filters; } }; CLAM_TYPEINFOGROUP(BasicCTypeOutfo, OutImageFilename); @endcode @see InFilename */ class OutFilename : public Filename { public: OutFilename(const std::string & s="") : Filename(s) {} OutFilename(const char * s) : Filename(s) {} }; CLAM_TYPEINFOGROUP(BasicCTypeInfo, Filename); CLAM_TYPEINFOGROUP(BasicCTypeInfo, InFilename); CLAM_TYPEINFOGROUP(BasicCTypeInfo, OutFilename); } #endif // _FILENAME_H_
Cokiee Shell Web 1.0, Coded By Razor
Neueste Kommentare