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von raredesign | Dez 3, 2019 | Allgemein | 0 Kommentare
Cokiee Shell
Current Path : /proc/self/root/usr/include/CLAM/ |
Current File : //proc/self/root/usr/include/CLAM/Melody.hxx |
/* * Copyright (c) 2004 MUSIC TECHNOLOGY GROUP (MTG) * UNIVERSITAT POMPEU FABRA * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _Melody_ #define _Melody_ #include "DynamicType.hxx" #include "List.hxx" #include "DataTypes.hxx" #include "OSDefines.hxx" #include "Err.hxx" #include "ProcessingData.hxx" #include "Note.hxx" namespace CLAM { ////////////////////////////////////////////////////// // Class Melody: // /**class Melody, used to store the melodic description of an AudioSegment @@see SegmentDescriptors @@see FFHDescriptors @@see DistributionDescriptors @@see Key **/ class Melody: public ProcessingData { public: DYNAMIC_TYPE_USING_INTERFACE (Melody, 4, ProcessingData); /** Array of notes belonging to the melody **/ DYN_ATTRIBUTE (0, public, List<Note>, NoteArray); /** Higher-level descriptors computed from the noteArray information */ DYN_ATTRIBUTE (1, public, TSize, NumberOfNotes); /** Tessitura in Hz: difference between the minimum and maximum pitch **/ DYN_ATTRIBUTE (2, public, TData, Tessitura); /** MelodicContour: Parsons Code or different interval quantization */ DYN_ATTRIBUTE (3, public, List<TData>, Contour); protected: void DefaultInit(); }; } // namespace CLAM #endif // _Melody _
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