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von raredesign | Dez 3, 2019 | Allgemein | 0 Kommentare
Cokiee Shell
Current Path : /proc/self/root/usr/include/CLAM/ |
Current File : //proc/self/root/usr/include/CLAM/SDIFFrame.hxx |
/* * Copyright (c) 2004 MUSIC TECHNOLOGY GROUP (MTG) * UNIVERSITAT POMPEU FABRA * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef __SDIFFrame__ #define __SDIFFrame__ #include "SDIFHeader.hxx" #include <list> namespace SDIF { class Matrix; /** A special kind of frame at the beginning of each SDIF file */ class OpeningsFrame { public: FrameHeader mHeader; CLAM::TInt32 mSpecVersion; CLAM::TInt32 mStandardTypesVersion; public: /** Create the frame */ OpeningsFrame(): mHeader("SDIF",sizeof(CLAM::TInt32)+sizeof(CLAM::TInt32)), mSpecVersion(3),mStandardTypesVersion(1) { } }; /** SDIF data is stored in frames, that contain number of matrices. * An SDIFFrame can be aware of it's successors and precessors in time * (both in the whole list of frames and in the streams) */ class Frame { friend class File; friend class Collection; public: typedef std::list<Matrix*>::const_iterator MatrixIterator; private: DataFrameHeader mHeader; std::list<Matrix*> mMatrixList; public: /** Create a new Frame * @param type Identifier specifying the frame type * @param time Timestamp of the frame * @param id Stream ID */ Frame(const TypeId& type = TypeId::sDefault, CLAM::TFloat64 time =0.,CLAM::TInt32 streamId = 0); ~Frame(); /** Add a SDIFMatrix to the frame * @param pMatrix pointer to the SDIFMatrix to add to the frame */ void Add(Matrix* pMatrix); Matrix* GetMatrixAt(int i) { MatrixIterator it = mMatrixList.begin(); std::advance(it,i); return *it; } MatrixIterator Begin(void) const { return mMatrixList.begin(); } MatrixIterator End(void) const { return mMatrixList.end(); } CLAM::TFloat64 Time(void) { return mHeader.mTime; } TypeId Type(void) {return mHeader.mType;} }; } #endif
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