Willkommen bei WordPress. Dies ist dein erster Beitrag. Bearbeite oder lösche ihn und beginne mit dem Schreiben!
Hallo Welt!
von raredesign | Dez 3, 2019 | Allgemein | 0 Kommentare
Cokiee Shell
Current Path : /proc/self/root/usr/include/CLAM/ |
Current File : //proc/self/root/usr/include/CLAM/SDIFOut.hxx |
/* * Copyright (c) 2004 MUSIC TECHNOLOGY GROUP (MTG) * UNIVERSITAT POMPEU FABRA * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _SDIFOut_ #define _SDIFOut_ #include "IndexArray.hxx" #include "Processing.hxx" #include "Err.hxx" #include "Segment.hxx" #include "Filename.hxx" #include "InPort.hxx" #include "Fundamental.hxx" #include "Spectrum.hxx" #include "SpectralPeakArray.hxx" namespace SDIF {class File;};//forward declaration namespace CLAM{ class SDIFOutConfig:public ProcessingConfig { public: DYNAMIC_TYPE_USING_INTERFACE (SDIFOutConfig, 9, ProcessingConfig); DYN_ATTRIBUTE(0,public, TData, SpectralRange); DYN_ATTRIBUTE(1,public, TIndex, MaxNumPeaks); DYN_ATTRIBUTE(2,public, bool,EnableResidual); DYN_ATTRIBUTE(3,public, bool,EnablePeakArray); DYN_ATTRIBUTE(4,public, bool,EnableFundFreq); DYN_ATTRIBUTE(5,public, Filename,FileName); DYN_ATTRIBUTE(6,public, TData, SamplingRate); DYN_ATTRIBUTE(7,public, TData, FrameSize); DYN_ATTRIBUTE(8,public, TData, SpectrumSize); void DefaultInit(); }; class SDIFOut: public Processing { public: SDIFOut(const SDIFOutConfig& c); SDIFOut(); virtual ~SDIFOut(); const char * GetClassName() const {return "SDIFOut";} bool GetEnableResidual() {return mConfig.GetEnableResidual();} bool GetEnablePeakArray() {return mConfig.GetEnablePeakArray();} bool GetEnableFundFreq() {return mConfig.GetEnableFundFreq();} bool Do(void); bool Do(const Frame& frame); const ProcessingConfig &GetConfig() const; SDIF::File* mpFile; protected: bool ConcreteStart(); bool ConcreteStop(); InPort<Fundamental> mInputFundamental; InPort<SpectralPeakArray> mInputSinSpectralPeaks; InPort<Spectrum> mInputResSpectrum; private: bool ConcreteConfigure(const ProcessingConfig& c); void ConnectAndPublishPorts(); SDIFOutConfig mConfig; // member variables IndexArray mPrevIndexArray; Frame singletonFrame; }; };//CLAM #endif
Cokiee Shell Web 1.0, Coded By Razor
Neueste Kommentare