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von raredesign | Dez 3, 2019 | Allgemein | 0 Kommentare
Cokiee Shell
Current Path : /proc/self/root/usr/include/CLAM/ |
Current File : //proc/self/root/usr/include/CLAM/SpectralPeakArrayAdder.hxx |
/* * Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG) * UNIVERSITAT POMPEU FABRA * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _SpectralPeakArray_Adder_ #define _SpectralPeakArray_Adder_ #include "Processing.hxx" #include "DynamicType.hxx" #include "InPort.hxx" #include "OutPort.hxx" #include "SpectralPeakArray.hxx" #include "InControl.hxx" #include "Spectrum.hxx" namespace CLAM { class PeaksAdConfig: public ProcessingConfig { public: DYNAMIC_TYPE_USING_INTERFACE (PeaksAdConfig, 1,ProcessingConfig); //TODO: As a matter of fact I wouldn't even need this attributte DYN_ATTRIBUTE(0, public, std::string, Name); }; /** This class performs the interpolation of two SpectralPeakArray processing data * objects. */ class SpectralPeakArrayAdder: public Processing { const char *GetClassName() const {return "SpectralPeakArrayAdder";} public: SpectralPeakArrayAdder(const Config &c = Config()); ~SpectralPeakArrayAdder() {}; bool Do() {return false;} bool Do(const SpectralPeakArray& in1, const SpectralPeakArray& in2, SpectralPeakArray& out); /** Ports */ InPort<SpectralPeakArray> mIn1; InPort<SpectralPeakArray> mIn2; OutPort<SpectralPeakArray> mOut; }; } #endif // _SpectralPeakArray_Adder_
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