Willkommen bei WordPress. Dies ist dein erster Beitrag. Bearbeite oder lösche ihn und beginne mit dem Schreiben!
Hallo Welt!
von raredesign | Dez 3, 2019 | Allgemein | 0 Kommentare
Cokiee Shell
Current Path : /proc/self/root/usr/include/CLAM/ |
Current File : //proc/self/root/usr/include/CLAM/SpectrumSubstracter2.hxx |
/* * Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG) * UNIVERSITAT POMPEU FABRA * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _SPECTRUM_Substracter2_ #define _SPECTRUM_Substracter2_ #include "Processing.hxx" #include "DynamicType.hxx" #include "InPort.hxx" #include "OutPort.hxx" #include "Spectrum.hxx" namespace CLAM { class SpecSubstracter2Config: public ProcessingConfig { public: DYNAMIC_TYPE_USING_INTERFACE (SpecSubstracter2Config, 0,ProcessingConfig); }; /** This calss performs the substraction of two Spectrum processing data * objects. * <p> * It Allows any possible attribute configuration in its inputs and in * its output, but it performs faster when prototype configuration of * the data is specified using SetPrototypes(...), in certain * situations: * <ul> * <li> When all the inputs and the outputs have a common attirbute * (not the BPF), and the same scale. * <li> When one of the inputs has just a BPF attribute, and both the * other input and the output have a common (non-BPF) attribute * with the same scale in both objects. * <li> In other cases, at least a vector conversion will be executed * in one of the involved processing data objects. In some bad * situations two conversions might be needed. * </ul><p> * @todo * @see SpectrumSubstracter2 */ class SpectrumSubstracter2: public Processing { SpecSubstracter2Config mConfig; /** Size of the input/output vectors */ int mSize; InPort<Spectrum> mIn1; InPort<Spectrum> mIn2; OutPort<Spectrum> mOut; /** Possible configuration/prototype states */ typedef enum { // Type states in with the same attribute is used for all // of the inputs and the outputs (it may or may not be // present; in the second case it will be Substracted at Do(...) // time. SMagPhase, SComplex, SPolar, // BPF output sum SBPF, // Type states with only a BPF attribute in one of the // inputs, other type in the other input and the // output. The non-BPF attribute may or may not be // instantiated. In the second case it will be Substracted at // Do(...) time. SBPFMagPhase, SBPFComplex, SBPFPolar, SMagPhaseBPF, SComplexBPF, SPolarBPF, // State in which nothing is known about prototypes. SOther } PrototypeState; /** Possible scale combinations */ typedef enum { Slinlin, Sloglog, Slinlog, Sloglin} ScaleState; /** Config/Prototype state */ PrototypeState mProtoState; /** Scale combination state */ ScaleState mScaleState; /** OBSOLETE */ std::string NewUniqueName(); const char *GetClassName() const {return "SpectrumSubstracter2";} /** Config change method * @pre argument should be an SpecSubstracter2Config */ bool ConcreteConfigure(const ProcessingConfig&); public: SpectrumSubstracter2(); SpectrumSubstracter2(const SpecSubstracter2Config &c); ~SpectrumSubstracter2() {}; const ProcessingConfig &GetConfig() const { return mConfig;} bool Do(void); bool Do(Spectrum& in1, Spectrum& in2, Spectrum& out); // Port interfaces. /** Change the internal type state. * Apart from prototype configuration, the Size, Scale and * SpectralRange attributes of each Spectrum are also * checked. */ bool SetPrototypes(const Spectrum& in1,const Spectrum& in2,const Spectrum& out); bool SetPrototypes(); bool UnsetPrototypes(); bool MayDisableExecution() const {return true;} private: /** Unoptimised internal multiplication method, when * prototypes are not known (state SOther) */ inline void Substract(Spectrum& in1, Spectrum& in2, Spectrum& out); // Substracter methods for optimized configurations of the inputs/output // Direct sums inline void SubstractMagPhase(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractMagPhaseLin(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractMagPhaseLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractMagPhaseLinLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractComplex(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractComplexLin(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractComplexLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractComplexLinLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractPolar(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractPolarLin(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractPolarLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractPolarLinLog(Spectrum& in1, Spectrum& in2, Spectrum& out); // BPF Substracter inline void SubstractBPF(Spectrum& in1, Spectrum& in2, Spectrum& out); // Substracting BPFs to non-BPFs. inline void SubstractBPFLin(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFLinLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFMagPhase(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractMagPhaseBPF(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFMagPhaseLin(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFMagPhaseLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFMagPhaseLinLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFMagPhaseLogLin(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFComplex(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractComplexBPF(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFComplexLin(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFComplexLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFComplexLinLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFComplexLogLin(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFPolar(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractPolarBPF(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFPolarLin(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFPolarLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFPolarLinLog(Spectrum& in1, Spectrum& in2, Spectrum& out); inline void SubstractBPFPolarLogLin(Spectrum& in1, Spectrum& in2, Spectrum& out); }; } #endif // _SPECTRUM_Substracter_
Cokiee Shell Web 1.0, Coded By Razor
Neueste Kommentare