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von raredesign | Dez 3, 2019 | Allgemein | 0 Kommentare
Cokiee Shell
Current Path : /proc/self/root/usr/src/linux-headers-3.2.0-4-common/include/sound/ |
Current File : //proc/self/root/usr/src/linux-headers-3.2.0-4-common/include/sound/pxa2xx-lib.h |
#ifndef PXA2XX_LIB_H #define PXA2XX_LIB_H #include <linux/platform_device.h> #include <sound/ac97_codec.h> /* PCM */ struct pxa2xx_pcm_dma_params { char *name; /* stream identifier */ u32 dcmd; /* DMA descriptor dcmd field */ volatile u32 *drcmr; /* the DMA request channel to use */ u32 dev_addr; /* device physical address for DMA */ }; extern int __pxa2xx_pcm_hw_params(struct snd_pcm_substream *substream, struct snd_pcm_hw_params *params); extern int __pxa2xx_pcm_hw_free(struct snd_pcm_substream *substream); extern int pxa2xx_pcm_trigger(struct snd_pcm_substream *substream, int cmd); extern snd_pcm_uframes_t pxa2xx_pcm_pointer(struct snd_pcm_substream *substream); extern int __pxa2xx_pcm_prepare(struct snd_pcm_substream *substream); extern void pxa2xx_pcm_dma_irq(int dma_ch, void *dev_id); extern int __pxa2xx_pcm_open(struct snd_pcm_substream *substream); extern int __pxa2xx_pcm_close(struct snd_pcm_substream *substream); extern int pxa2xx_pcm_mmap(struct snd_pcm_substream *substream, struct vm_area_struct *vma); extern int pxa2xx_pcm_preallocate_dma_buffer(struct snd_pcm *pcm, int stream); extern void pxa2xx_pcm_free_dma_buffers(struct snd_pcm *pcm); /* AC97 */ extern unsigned short pxa2xx_ac97_read(struct snd_ac97 *ac97, unsigned short reg); extern void pxa2xx_ac97_write(struct snd_ac97 *ac97, unsigned short reg, unsigned short val); extern bool pxa2xx_ac97_try_warm_reset(struct snd_ac97 *ac97); extern bool pxa2xx_ac97_try_cold_reset(struct snd_ac97 *ac97); extern void pxa2xx_ac97_finish_reset(struct snd_ac97 *ac97); extern int pxa2xx_ac97_hw_suspend(void); extern int pxa2xx_ac97_hw_resume(void); extern int pxa2xx_ac97_hw_probe(struct platform_device *dev); extern void pxa2xx_ac97_hw_remove(struct platform_device *dev); #endif
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